// BOUNTY HUNTER // Base mode: gamemode_deathmatch.cfg // // * All players are enemies // * Killed enemies will drop dogtags that anyone can pick up // * Killing players awards less points. // * Collecting dogtags awards additional DM points. mp_dm_kill_base_score 2 // Because the kill score is so low, buff the bonus percent to upgrade the amount of points given for a kill with the bonus weapon // Original deathmatch will award 10, 11, or 12 points, and with bonus weapon (+50%), +5, +5, or +6 points. // Dogtag mode will award 2, 3, or 4 points, and with bonus weapon (+170%), +3, +5, or +6 points. mp_dm_bonus_percent 170 mp_dm_dogtag_score 8 mp_dogtag_pickup_rule 4 // everyone mp_dogtag_despawn_on_killer_death 0 mp_teammates_are_enemies 1